Motion Designer (Mobile Game Marketing), California
Motion Designer (Mobile Game Marketing), California
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California 65018, USA
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Posted: less than a week ago
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Save
Description
We’re looking for a Motion Designer to create high-performing marketing creatives for mobile games across paid social, app store, and brand channels. This role blends strong motion design skills with a sharp eye for visual storytelling, graphic design, and player‑focused marketing.
You’ll collaborate closely with the User Acquisition (UA) team to produce engaging ads, trailers, and promotional content that drive installs and player engagement. You'll be creating video ads, organic promotional content, and gameplay‑driven marketing across paid social, app stores, and brand channels for multiple mobile games with very different visual styles.
This isn't a role where you make one type of ad for one type of game. One week you might be cutting a gritty, action‑heavy promo for a zombie game. The next you're making something bright and playful for a social sim. You'll own the process start to finish and you'll need to move quickly without sacrificing quality.
The ideal candidate has strong motion and graphic design fundamentals, understands how to create effective mobile‑first ad creatives, is comfortable working with gameplay assets, and is familiar with game engines such as Unity.
What You’ll Do
Create high‑volume motion graphics and video ads for mobile game marketing campaigns across UA, organic, and social channels
Produce gameplay‑driven trailers, event promotions, App Store/Google Play creatives, and social media content
Design and animate typography, transitions, UI elements, and marketing visuals optimized for mobile platforms
Capture and edit gameplay footage, including inside Unity where needed
Adapt quickly between different game aesthetics and workflows
Take projects from brief to final export independently, with minimal back‑and‑forth once direction is set
Stay current on mobile ad trends, motion techniques, and what's performing in the market
What We’re Looking for
3–5 years of experience in motion design, with a strong portfolio of animation, typography, and visual design
Advanced proficiency in After Effects, Photoshop, and Illustrator
Experience owning the full production process independently, from brief to final delivery
Ability to adapt your aesthetic and workflow across very different creative briefs
Must be available to work PST hours
What Sets You Apart
Familiarity with Unity or other real‑time game engines for gameplay capture or asset integration
Ability to work with Unity scenes for gameplay capture, camera setup, basic animation, or asset integration
Experience creating ads for mobile games or F2P titles
Background in graphic design, illustration, or visual branding
Experience working on mobile game campaigns with measurable performance goals
Knowledge of 3D workflows (Cinema 4D, Blender, Maya, etc.)
Basic understanding of shaders, particles, or in‑engine VFX
Experience with ad iteration pipelines and creative testing
Familiarity with sound design and video editing best practices
Examples of mobile ads, trailers, or gameplay‑driven creatives
Any Unity or in‑engine capture work
Breakdown of your role on collaborative projects where applicable
Location: Remote within Canada (must be able to work PST hours).
We’re building a distributed team across the province, work from anywhere in Canada! We’ll provide the equipment you need, and support setting up your home workspace. We have a flexible work schedule, three weeks of vacation, flexible sick days, and a generous health benefits package. At A Thinking Ape, we believe in fairness and pay transparency. That’s why we offer a set salary for each level, ensuring that all employees in the same role are compensated equitably, regardless of negotiation skills or background. For candidates located in Canada, the salary is $81,000.
What’s in it for you At ATA, you’re offered a flexible, safe, inclusive environment in which you have the autonomy to do your best work, surrounded by a strong team and with the encouragement of supportive leadership that doesn’t just care what you’re doing, but how you’re doing. You’re trusted, respected, listened to, cared for and valued. You take on thought‑provoking projects and tackle fun problems alongside people who are equally invested in making meaningful contributions and seeing new ideas come to life. You know how your work aligns with the company’s goals. Your career is given the space and resources to progress. You accomplish things that make you proud. You are compensated competitively, your health and well‑being are top priorities and you enjoy plenty of perks. At A Thinking Ape, we believe curiosity is a superpower, we make things people truly want, and wepursue gritty ambition with kindness, care, and radical alignment to growth—by thinking, acting, measuring, repeating, over‑communicating, and never forgetting to play. You don’t just work for ATA, you are an integral part of ATA.
Our commitment to inclusion We build communities. To do this to the best of our abilities, we need a workforce that reflects the diverse player communities we serve. We believe a variety of perspectives and experiences allows us to make better decisions and understand the needs of our players. We work hard to create an environment where everyone, from any background, can do their best work and feel like they belong at ATA.
Please consider applying even if you don’t meet every qualification and let us know if you require any accommodations or support during the recruitment process.
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You’ll collaborate closely with the User Acquisition (UA) team to produce engaging ads, trailers, and promotional content that drive installs and player engagement. You'll be creating video ads, organic promotional content, and gameplay‑driven marketing across paid social, app stores, and brand channels for multiple mobile games with very different visual styles.
This isn't a role where you make one type of ad for one type of game. One week you might be cutting a gritty, action‑heavy promo for a zombie game. The next you're making something bright and playful for a social sim. You'll own the process start to finish and you'll need to move quickly without sacrificing quality.
The ideal candidate has strong motion and graphic design fundamentals, understands how to create effective mobile‑first ad creatives, is comfortable working with gameplay assets, and is familiar with game engines such as Unity.
What You’ll Do
Create high‑volume motion graphics and video ads for mobile game marketing campaigns across UA, organic, and social channels
Produce gameplay‑driven trailers, event promotions, App Store/Google Play creatives, and social media content
Design and animate typography, transitions, UI elements, and marketing visuals optimized for mobile platforms
Capture and edit gameplay footage, including inside Unity where needed
Adapt quickly between different game aesthetics and workflows
Take projects from brief to final export independently, with minimal back‑and‑forth once direction is set
Stay current on mobile ad trends, motion techniques, and what's performing in the market
What We’re Looking for
3–5 years of experience in motion design, with a strong portfolio of animation, typography, and visual design
Advanced proficiency in After Effects, Photoshop, and Illustrator
Experience owning the full production process independently, from brief to final delivery
Ability to adapt your aesthetic and workflow across very different creative briefs
Must be available to work PST hours
What Sets You Apart
Familiarity with Unity or other real‑time game engines for gameplay capture or asset integration
Ability to work with Unity scenes for gameplay capture, camera setup, basic animation, or asset integration
Experience creating ads for mobile games or F2P titles
Background in graphic design, illustration, or visual branding
Experience working on mobile game campaigns with measurable performance goals
Knowledge of 3D workflows (Cinema 4D, Blender, Maya, etc.)
Basic understanding of shaders, particles, or in‑engine VFX
Experience with ad iteration pipelines and creative testing
Familiarity with sound design and video editing best practices
Examples of mobile ads, trailers, or gameplay‑driven creatives
Any Unity or in‑engine capture work
Breakdown of your role on collaborative projects where applicable
Location: Remote within Canada (must be able to work PST hours).
We’re building a distributed team across the province, work from anywhere in Canada! We’ll provide the equipment you need, and support setting up your home workspace. We have a flexible work schedule, three weeks of vacation, flexible sick days, and a generous health benefits package. At A Thinking Ape, we believe in fairness and pay transparency. That’s why we offer a set salary for each level, ensuring that all employees in the same role are compensated equitably, regardless of negotiation skills or background. For candidates located in Canada, the salary is $81,000.
What’s in it for you At ATA, you’re offered a flexible, safe, inclusive environment in which you have the autonomy to do your best work, surrounded by a strong team and with the encouragement of supportive leadership that doesn’t just care what you’re doing, but how you’re doing. You’re trusted, respected, listened to, cared for and valued. You take on thought‑provoking projects and tackle fun problems alongside people who are equally invested in making meaningful contributions and seeing new ideas come to life. You know how your work aligns with the company’s goals. Your career is given the space and resources to progress. You accomplish things that make you proud. You are compensated competitively, your health and well‑being are top priorities and you enjoy plenty of perks. At A Thinking Ape, we believe curiosity is a superpower, we make things people truly want, and wepursue gritty ambition with kindness, care, and radical alignment to growth—by thinking, acting, measuring, repeating, over‑communicating, and never forgetting to play. You don’t just work for ATA, you are an integral part of ATA.
Our commitment to inclusion We build communities. To do this to the best of our abilities, we need a workforce that reflects the diverse player communities we serve. We believe a variety of perspectives and experiences allows us to make better decisions and understand the needs of our players. We work hard to create an environment where everyone, from any background, can do their best work and feel like they belong at ATA.
Please consider applying even if you don’t meet every qualification and let us know if you require any accommodations or support during the recruitment process.
#J-18808-Ljbffr
Highlights
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Company nameA Thinking Ape
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Job positionMotion Designer (Mobile Game Marketing)
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